Ryze Middle guide

/!\ Due to the latest patch this article is now outdated and needs a rework /!\

This is a guide for a character in League of Legends.

Ryze the Rogue Mage.

Ryze is specialized at mid-range fights.



  • Sustainable DPS from his skills.
  • A tanky mage.
  • DPS based on mana.


  • Medium range from skills.
  • Rely on itemization and he needs his own runes.

Summoner spells

  • Flash: Is ok. You can also tweak it with ghost if you want.
  • Ignite: Standard boost/finish for AP mages. You better take at least one ignite per team the healing reduction is so useful.


  • Arcane Mastery (Passive): Ryze lowers all his cooldowns by 1 second on all his spells but the one he is casting.

That's what that make Ryze a Skill's minigun. You will be able to input a long sequence of skills thanks to his passive.

  • Overload (Q): Passive: Ryze gains Cooldown reduction as follows: (2/4/6/8/10% CDR). Active Ryze fire a beam at selected enemy target dealing AP damages as follows: (60/85/110/135/160 +40% AP +6.5 % of his max mana). Range: 625. Cooldown: 3.5 Cost: 60 mana.

As you see there is a mana component for ryze's skill. That makes him a unique hero. You will have to build him according to this. The blast is ok it has a short CDR and even more native CDR, it's your main source of damage.

  • Rune Prison (W): Ryze blocks an enemy for a short duration as follows: (.75/1/1.25/1.5/1.75 seconds) and he does AP damages as follows: (60/95/130/165/200 +60% AP +4.5 Max mana).Range: 600 Cooldown: 14. Cost: (60/70/80/90/100) mana.

That's your hard CC. Note that you only block the target (root), the enemy will be still able to auto attack or cast spells on you.

  • Spell Flux (E): Ryze blasts a magical ball that will bounces targets up to five times dealing magic damages as follows: (50/70/90/110/130 +35%AP +1% max mana).It can bounce back to the same target dealing more damages as follows: (150/210/270/330/390 +105% AP +3Max mana as max damages) It will also apply a magic resistance reduction only once per target as follows: (12/15/18/21/24 MR reduction). Range: 600. Cooldown: 14. Cost: (80/90/100/110/120mana).

You usually want to cast this skill second because of the MR reduction. Your usual sequence is: Q→E→Q→W→Q. You can also use Ryze's body for the bounce but you will have to be at super close range (of course you don't take damage from you own skill).

  • Desperate Power (R) (Ultimate): Ryze empowers himself gaining Spell vamp as follows : (15/20/25%) bonus movement speed as follows: (60/70/80 bonus MS) for few seconds as follows: (5/6/7). Ryze's spells gains 50% splash during this time. Cooldown:(70/160/50). Cost: 0 mana.

The splash is funny in team fights and you will be able to regenerate almost your whole HP pool. The cooldown is low and thanks to your passive you will be able to ulti every 30 seconds. Now your optimal sequence is something like Q→E→Q→W→Q→R→Q→E→Q→W→Q. You will need 40% CDR to perform this.

Skill Sequence

01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18
Q x x x x x
W x x x x x
E x x x x x
R x x x

You really need to max Q first but then you will tweak between W and E according either to your play style and/or the enemy composition.


On The offensive tree you take the CDR and the flat AP as it is welcome.

On the utility tree are looking for Intelligence (+5% CDR +10% CDR from object). So you will have a 20% natural CDR with your Q maxed. Expanded mind (+5% max mana) is a must too.


Here comes the downside :) : You will have to buy +mana per level only for him and that's expensive. You can tweak it with AP rune if you are poor!

  • 9X Magic penetration (marks).
  • 9X Mana per level (seals). You can take armor too
  • 9X mana per level (glyphs). Some will take MR per lvl.
  • 3X mana per level (Quintessences). Or flat AP.


As a starter you buy Sapphire Cristal (400) + mana pot (35) + HP pot (35). One your first trip back you take Tear of the Goddess (700). Then you complete your boots. The standard is Sorcerer's shoes (1100) as you don't have that much magic penetration outside your runes. Mercury's thread (1200) can do the job too. If you can rely often on blue take a Rod of Ages (2800) otherwise you will need to buy a Glacial Shroud (1350) to complete Frozen hearth (2900) as soon as possible. There is two objecthat will provts ide 20% CDR that Ryze need to be capped : Frozen hearth and Spirit Visage (2750) . You can take Spirit visage if then enemy team is AP heavy but prioritize Frozen heart. There is an alternative build when you can pick both (and I think it's great) but I need to try it first. Eventually i will ad this alternate build to this guide. It will be a 21/0/9 build. There is some room for this build because the last ability on offensive tree provides you a +3% damage on not only AP as it was before. So it's an up for Ryze. Once you reach +750 mana from your Tear of goddess you can complete archangel staff (2700). A luxury will be a void staff (2295) to enhance your penetration. RIP Banshee’s Veil as there is no more mana component in it. You can still pick it as a defensive item and because there is no more item combining mana + MR. The biggest nerf that Ryze experienced recently come from an item…

Gameplay mid

You will be a bit weak before lvl 6 so play safe. Take you first trhree skills. Harass with Q but not so much. try to keep your W to escape from early ganks. If the enemy exposes himself too much just burst him with Q-E-AA-W-Q. When are back on lane from the fountain with Tear of the Goddess you can begin to last hit with Q. Don't do this to much and mix it with normal last hits. Always keep more than 50% of your mana to prevent bad situations. Use you ulti to regen your Hp's and clean creeps under your tower, the safest spot.

Games | Strategy Game | Multiplayer Online Battle Arena | League of Legends

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