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Rift Planebreaker Bastion Exploited

When we deal with MMORPGs and new content releases, there are from time to time going to be exploits that are experienced. With Trion's latest raid dungeon, Planebreaker Bastion, this is something that has been seen recently. Sadly, a lot of players apparently decided that they wanted to exploit the system for their own gain, and it caused Trion to make a public announcement regarding it.

What I would like to do here is talk a bit about why the exploits are bad and why players taking advantage of them is the wrong thing to do. All too often I hear people say that the exploits are not affecting anyone else, and therefore they do not matter, but the simple fact is that even with a small, secluded group of people, there is a pretty big effect because even from a gear dropping perspective, it adds more gear to the game's community than you would normally see. So how does this affect the others, though, when the gear is bind on pick up? Well, as people get more and more geared, it creates off sets in terms of the game's content. On top of this, it also decreases the number of runs people need to make, which means that they are taking people there less often. People who were not able to take part in the exploit (or just did the right thing and did not do it) are left behind, sometimes even by their own friends and guilds.

It is not clear exactly what the exploit is with this dungeon, but it is assumed that it offered up one of two things:

  • Enhanced drops
  • Easier clears

Either of these work to increase the number of items (and therefore gold, since raid gear is worth a bit) on the market, and they also work to destroy the equality that was once there among raiding guilds. Where it may have taken months to take down an instance in its normal mode, being able to farm the gear even faster means that people clear out the raids, get geared up and get to do the raids even easier once they are fixed. Those who chose not to take part in the exploits are therefore behind and still have to work their way up, attempting to clear the raids and get geared before the next tier. Essentially the entire thing becomes a bit of an issue with balance.

Luckily, Trion has stated that they are dealing with the exploiters, and even added in a great message. If you exploit something once, that is fine (you should, however, report it after you realize it is an exploit). If you are doing it over and over to get personal gain, that is not fine and they will punish for it. They are banning accounts, taking ill gotten gains, etc. to ensure that all players in RIFT have a fair playing field. This is admirable from a company, but it does bring up a little bit of annoyance for when the game was still pay to play…

When RIFT still charged a monthly subscription fee, there were many periods where people were exploiting different parts of the game. The number of people banned or punished in any way was minimal through each of these, and in some cases people felt like nobody at all was punished. The idea at the time was that this was happening because banning an account would cause the company to lose $15 a month, which is not something they want to deal with. Especially not when there were a lot of people doing the exploits. Now that the game is free to play, though, things have changed and now they are doing the punishing? That seems a little backwards. It is almost as if they do not care anymore since they are not earning money off each account just for having the account, so now punishing people have no real repercussions for Trion. Of course, this could also be wrong and it may not be why they neglected to ban people in the past, but when a company gives out the feelings that it is, that in itself is damaging enough to their reputation. Though they do get some credit, being that they are not even nearly as bad as NCSoft and Lineage II.

In conclusion, I hope that Trion really does punish everyone that is doing exploits in their game, and that they continue forth in the future. Each person that is allowed to get away with cheating like this opens the door to another, and after a while of nothing being done there ends up being so many cheaters that the company can do nothing but allow them to continue on or shut down the game. Look at Lineage II. They allowed bots to persist for so long that at one point it was estimated that at least 80% of the players were using bots, if not more. When it gets this far, there is no stopping them as it would require knocking out the entire player base, and nobody wants to do that. So while I am upset about how Trion handled the exploiters in the past with RIFT, I am very ecstatic that they are finally stepping up to the plate and trying to deal with them. We just have to hope that they handle it well and help put out a message to stop future cheaters from giving it a chance.

Games | Rift


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