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/!\Outdated/!\

The skillset of this hero evolved too much since the last version of this guide and is now outdated. It will be updated in a near future.

Gragas Middle guide

This is a guide for a character in League of Legends.


Gragas the Rabble Rouser

Gragas is (almost) a pure middle hero specialized in AOE burst.

Pros/Cons

Pros

  • High AOE burst!
  • Can fight effectively from many ranges.
  • An ulti that accomplishes many tasks.

Cons

  • Can't escape from everything anymore.
  • Melee auto attacks.
  • Skill shots (if your are not good at it).
  • His kit doesn't ties everything together.

Summoner spells

  • Flash: Flash will be used as a last saver mostly. You can use to try to get in and out with W but the range is not that high
  • Ignite: It's good on gragas to grab some kills from unreachable targets.

Skills

  • Happy Hour (Passive): Gragas regenerates 2% of his max HP over 4 seconds every time he casts.

Back in the days Gragas was viable as a tank. His passive and W are the relics from this past. Devs tweaked Gragas as an exclusive AP middle but kept his old tanking tools. Now you put this passive under the sustain part but it's not that great for an AP middle.

  • Barrel Roll (Q): Gragas rolls a barrel to targeted location which he will need to press Q again to make it explode, or it will explode after 5 seconds dealing magical AOE damages as follows: (85/135/185/285/ +90%AP). It will also slow the target(s)'s attack speed as follows: (20/25/30/35/40% attack speed reduction). Range: 950. Cooldown: (11/10/9/8/7) Cost: (80/90/100/110/120) mana.

This is your main skill. As additional informations; if you double cast rapidly the cask will explode at the end of its range. It wasn't the case previously if I remember well. Also there is now some weird momentum with E (the dash). You will need to cast it at the end of your E or it won't go where you planed. The range is decent. The barrel move speed is ok but avoidable from its max range.

  • Drunken Rage (W): Gragas drinks the beer in his barrel for 1 seconds buffing himself for 20 seconds with several effects as follows: (30/45/60/75/90 mana restored upon casting),(30/40/50/60/70 attack damage),(10/12/14/16/18% damage reduction).Cooldown: 25. Cost: 0 mana.

The other relic from his old times tanking kit. So you regenerate mana upon casting. As it channel for 1 seconds you can be interrupted, not gaining the effects but you will almost never be. Then you gain AD and damage reduction. Damage reduction is not that bad but you are not meant to take much damage anyway. The Ad you gain will scale with E. overall it's not so great. It makes Gragas an AP middle with a good sustain and a high burst. As not so long ago you were able to play a decent Gragas that only throw long distance Q Dev decided to make you use his whole kit. Maybe they had to think about reworking what is outdated in it first.

  • Body Slam (E): Bgragas dashs forward dealing AOE magical damages as follow: (80/120/160/200/240 +50% AP +30/40/50/60/70% AD).It also applies a movement slow of 35% for 2.5 seconds on whoever was hit by it. If body Slam Hits a target its cooldown is halved. Range: 600. Cooldown: 12(6). Cost: 75.

So this one was also remade recently. Previously the damages were split among the whole targets it hit. It wasn't that great. Now you deal full damages to everyone. But in the other side it had a 6 seconds cooldown anytime. They nerfed this part because gragas with 40% cdr had a 3.6 seconds dash running away from everything safe. Now you have to hit something to meet the previous cooldown. The dash has an AD component; not commmon for an AP. Luckily Gragas has a great AD steroid but again it's a part of his ancient tanking kit. So instead of reworking a big part of Gragas they decided now that he needs to use his whole kit. So the tweaks tend to make him A short range AP caster with high AOE burst. You harass a bit your enemy with Q then you go on him with E+ a Q that you can't miss as he is slowed and you just have to land it on your feet. Then you may also R to finish him off. Luckily there is some room for this playstyle in the current meta. But it's not the best way to draw a direction for a Hero (nb devs !).

  • Explosive Cask (R) (Ultimate): Gragas throws a bigger cask with a swift ballistic shot in target area dealing AOE magical damages as follows: (200/325/450 +90% AP). It will also knock back anyone took in the AOE on its impact with a distance of 600. Range: 1050. Cooldown:(100/90/80). Cost: 100 mana.

Your ulti is a skill shot that what will split good gragas from bad ones. There is a knock back on it so you can cancel any channels with it. As the range is decent you can throw it behind someone to knock him back to you! A standard combo is R (repelling the enemy to you) + E + Q for an astonishing burst (usually a kill on anyone but a tank). This ulti is great. It's not a pure engage but you can use it as it was if noone else fits the requirement. Beware! It can also be bad if you knock enemies off your teammates (like Alistar W) Use it wisely with a proper timing so. Also if someone is channeling on an enemy don't use it before the end of the channel (Morgana's ulti for example or Malzahar if you are on ARAM map).

Skill Sequence

01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18
Q x x x x x
W x x x x x
E x x x x x
R x x x

You max Q first then E for a complete burst.

Masteries

  • On the offensive tree you pick eveything AP related. Devastating strike is good for Gragas as he will have a pretty decent AA component.

You standard combo is : Q…+E+AA+Q+AA(+AA). You will hit at least once after Q as the target is slowed.

  • On the utility tree you are looking for Runic affinity as usual. You can also try to tweak it with a defensive tree if your are confident with your mana sustain.

Runes

  • 9X Magic Hybrid penetration (marks). It works great as you will do strong AA.
  • 9X Mana regen per level (seals). You can take armor too.
  • 9X mana resistance per level (glyphs).
  • 3X Flat AP (Quintessences). More burst.

Build

Before E was tweaked a 40% CDR Gragas was very temptative. You had major mobility on the map with your 3.6 seconds dash that travels through minor obstacles (“thin” trees, cliffs, base's walls). You also were virtually uncatchable if someone tried to run after you. Now you only can match the old cooldown by hitting something. No more super mobile Gragas. So I advocate for an optimal CDR based on the duration of his W. So the formula 100-((duration/cooldown)*100) 100-((20/25)*100)= 20. You pick 20% cdr then you focus on AP because of your burst. Hi Athene's Unholy Grail ! You can start with Doran's ring +2 hp pots or boots + 5 mixed pots. On you first trip back you can buy another Doran's ring and chalice of harmony and boots. Your core build will be: Sorceres's Shoes + Athene's Unholy Grail + Rabadon's Deathcap (+ Doran's Ring*2). With this you be pretty tanky from the other AP's view. There is more items viable on Gragas. Early Rod of Ages for more spam. Abyssal scepter because of your AOEs. Deathfire Grasp if you like to go at close range often. Zhonya vs AD heavy or CC heavy. In fact you will have to build him according to the opponents.

Gameplay mid

From start play safe with Q. Farm with it. Always build Gragas with the goal to one shot a wave of creeps with Q. You will be able to do this around lvl 5-7. You can occasionally last hit with an auto attack but you will be punished against a competent middle. You go in only for the kill at this stage. After lvl 6 you will often have a kill opportunity. You can burst to death any AP with less than 70% health. You can press R either as an engage or as the final blow. W yourself first then the combo is R+E+AA+Q+AA+AA he is usually dead. Another one is W…+E+AA+Q+AA+AA+R and here you try to knock him back at you and you may start the sequence again. Nowadays the second option is a bit more difficult as many mids have ways to escape fast (dashs).
Later during teamfights you will shine as you deal massive AOE damage. Use R wisely as I said you don't want to cripple the dps of your mates as it's very annoying and inefficient for the whole team. Make yourself sure you will last hit or you will knock back the enemies onto your mates.

Games | Strategy Game | Multiplayer Online Battle Arena | League of Legends


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