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Democracy 3 (Video Game)

i.imgur.com_8ioq95g.jpg

Democracy 3 is a simulation game where you are the president! You have to make important decisions and introduce policies in seven categories: tax, economy, welfare, foreign policy, transport, law and order and public services. Every decision will have an effect on your country.

Democracy 3 is created by Positech Games and was released for Steam on October 14, 2013.

Gameplay

You can choose to lead either The United Kingdom, The United States, France, Germany, Canada or Australia. Every country has different stats. A country with more inhabitants will gain more tax income, but will also have more expenses. A monarchy will have a bigger religious following, so choose wisely!

Once you've selected a country, you can adjust a few settings. First of, the name of your party, the name of the opposition party. These are just for show, so fill in whatever you like. Then there is the term length. This will determine how many 'rounds' you have before the elections. The longer the term length, the longer you can play before a re-election appears. Each 'round' is a quarter. Next to the term length, you can see the 'term limit'. This is a very important option, because if you reach the term limit, you can't play anymore. So if you want to play forever, select No Limit.

Then there's a couple of other options. I never ran across hurricanes and earthquakes. Compulsory voting can be helpful if you want to get the majority of the votes, and if you select a monarchy, religion will never die out.

The other settings are self-explanatory, just play around with them a little. I usually keep the default options, with the term limit set to 'no limit'.

Now the game starts, and all you see is a whole bunch of circles with figures in them. You might be overwhelmed at first, but it is really clear what everything means once you take a close look at it. The screen is divided in seven categories: tax, economy, welfare, foreign policy, transport, law and order and public services. Each category has its own policies and problems. Policies are shown in white, problems in red and statistics in blue. In the middle of the screen you can see the happiness of every group. Of course, your main goal is to make everybody as happy as possible, so you get re-elected. This is a very hard task because a lot of policies affect one group positively and another group negatively. Beware that some groups don't get too unhappy, as they might plot to assassinate you!

On the top you can see your political capital, income, expenditures, deficit for the quarter and Debt or Surplus. Next to that is a big timer, showing when the next elections are. There are a couple of buttons which open graphs, policies, your cabinet and a button that allows you to go to the next round.

If you want to know more about a certain policy, problem or statistic, just click on it. Do you want to know what causes it, hover your mouse over it for a short amount of time and lines will show up from other circles that positively or negatively influence the circle. This is also possible with each of the classes in the middle.

Now what do you do? That's all up to you! In my game, we see that the capitalists are very unhappy, and the Middle Income group isn't too delighted either. Besides that, there are a number of problems, like alcohol abuse and obesity. Let's start with the alcohol abuse, hover your mouse over the icon and see what's influencing it.

The police force and community policing are negatively influencing it, which is a good thing, because we want the alcohol abuse to be as low as possible, and even disappear in the future. The crime, unemployment, poverty and a few other things are adding towards the alcohol abuse. So as of now, there are a few things we can, and will, do. Let's start by expanding our police force. Click on the police force icon and a new window will show up.

We can see what the police force influences, how much it costs us and how much income it generates. You can change all of this with the slider. Expending the police force will cause crime and violent crime to go down, as well as unemployment and alcohol abuse. It will also please the conservatives and state employees. The only real downside is that it costs money, a lot of money. We do need to get rid of the alcohol abuse to get our democracy rolling though, so we'll see it as an investment. You can see the fist, which means political capital, and a +26 beneath it. This means we have 26 political capital. You can change stuff, implement new policies etc. as long as your political capital is sufficient. You will gain new political capital every round. Raising the police force only costs 4 poltical capital, we can easily afford this. Now that's one measurement, but certainly not enough to stop the abuse. Let's make sure the alcohol consumption will go down! How do we do this? Easy, we just tax the alcohol some more, this will also generate more income! Increasing the taxes costs a lot of political capital, so be sure you want to do it!

“Wait, we have a big deficit! Let's increase the income tax! Sure, capitalists won't like it, but we really need the money!” Sounds like a solid plan right? Think again. The capitalists already dislike you, and disliking you even more might make them plot an assassination against you. Increasing taxes can also cause new problems, e.g. tax evasion or brain drain.

You have to be really careful about what you change, and think about the consequences!

Think you're done for this quarter? Or just out of political capital? Click the next button and you will go to the next quarter. All your changes will now be implemented, and you see a small report of what happened. Sometimes dilemmas will pop up, and you have to make a decision.

The best way to get to know what icon does what is by playing the game! Pick it up and have hours of fun!


Games | Simulation


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